GameDev Research
Project
The GameDev Research project is a research initiative aimed at exploring the integration of the Golem Network into game development processes. Led by Superbright VR, a game development studio, the project seeks to enhance game development tasks by leveraging Golem’s remote computing resources. The team is working to distribute performance workloads across various GPUs, utilizing existing hardware to optimize efficiency.
GameDev Research
Project
The GameDev Research project is a research initiative aimed at exploring the integration of the Golem Network into game development processes. Led by Superbright VR, a game development studio, the project seeks to enhance game development tasks by leveraging Golem’s remote computing resources. The team is working to distribute performance workloads across various GPUs, utilizing existing hardware to optimize efficiency.
Use Cases
The GameDev Research wants to demonstrates how game developers can leverage Golem Network’s distributed computing to handle intensive tasks, like rendering and performance testing, on consumer-grade GPUs. This research will study if Golem could enables studios to scale their workloads efficiently and flexibly, optimizing game development processes while minimizing reliance on costly hardware upgrades.
Impact
The GameDev Research project aims to enhance game development by introducing efficient, cost-reducing methods and building a customizable, distributed pipeline. By streamlining processes and sharing insights from this research, the project seeks to benefit the broader game development community, offering scalable solutions that could reshape industry practices.
Team & Background
Team Track Record
Superbright VR focuses on game development with a commitment to creating engaging, immersive experiences for players. Led by a team of experienced game developers, we aim to blend technical expertise with creative ideas to bring unique gameplay elements to life. We enjoy exploring what’s possible with VR technology and strive to build games that are both fun and interactive.
Ecosystem Fund’s Mission
Milestones
Raport Delivery
Deliver a comprehensive report detailing the assessment process, challenges faced, and the feasibility of integrating Golem into the game development pipeline.
Project Scope
Research and Development
Funding the team’s efforts in integrating and testing Golem with Unreal Engine 5.
Reporting and Documentation
Preparing detailed reports and documentation to share findings with Golem and the broader community.